What to do Once you are accepted by a Faction/Nation
After your application for a faction has been accepted, You will enter the territory of your respective faction. In this forum, there are private boards/threads for each faction in the War Strategies Forum.
"Insert links to faction boards/threads here".
You will only be able to access the Sub-forum of the faction you are currently placed in. In these faction boards, members can discuss the war strategies, give reports, discuss the state of your organisation and even do random chat (As long as it is related to the RP).
It is the duty of the Faction leader to ensure that his faction sub-forum is active and members keep on making strategies and discussions. In order to do so, it's important for the Faction Leader to communicate with all his members equally.
It is also important for members of a faction to stay active and post in the faction forum. If you stay inactive then it could only mean two things : 1) You are a Liability and 2) You are a Spy. In both cases, the faction leader could kick you out of their faction.
How to change your Faction
If you want to leave your current faction and join another faction, you need to follow the below steps :-
Step - 1: Inform your Current Faction Leader and give reasons as to why you are leaving the faction by making a thread in your faction board.
Step - 2: Send a Private Message to an RP Mod giving your reasons for leaving the current faction and why you want to join another faction.
Step - 3: Make a Faction Announcement in your Current Faction NEWS board about your character leaving the current faction.
Step - 4: You will be added to the other faction that you wanted to join. You will have to make another Faction Introductory Announcement in your New Faction's NEWS board announcing your arrival.
Note : If you are a Faction Leader and do not want to lead your faction anymore and want to join another faction, you may skip Step-1 and start from Step-2.
Rules for Changing Factions :-
1) You can save all content that you posted while being in your previous faction. Once your faction is changed, you will lose access to all content that you posted in your previous faction. You are forbidden from sharing this content to your New Faction members.
2) You are forbidden from sharing any information about what happened in the previous faction when you were a member of it.
3) Your character name/display name will not be changed. However you can use an alias. This alias must be present in your Custom Title.
A Nation Transfer can be asked for after the first 90 days of your time as the nation you are currently. Transferring nations means that you do not receive a transfer of assets and diplomatic relations; it is a start-over in another country.
You must give a reason for your Nation Transfer. Reasons for transfer can include but are not limited to: not finding your nation satisfactory, the opening of a nation that you really wanted more, or simply just looking for a new nation to try out.
Transfers are considered to be a privilege, not a right; if you are found to have been making a large quantity of transfers, instead of actually roleplaying your nation, you will receive a transfer ban for an amount of time determined by the Staff Team.
5) There is a One Month Gap between changing factions. Meaning, If you switched from North America to Russia, you will have to wait till one month ends to join a different faction.
Overview of Independent Factions
Independent Factions are non nations/small groups in our RP which are independent and have no relation to the major nations in our RP.
The Independent Factions have their own identity so you cannot associate under the banner of the main factions. This means your username colour will always remain silver.
If you make an Independent Faction, you can't have any characters in the main factions. All your characters will be present in your Independent Faction. You also cannot have your characters in other Independent factions.
As it wouldn't be possible to make usergroups for all of the Independent Factions, all communication with other factions will be done through Private Messages. Private Messages are valid for the Roleplay.
If you have other members of your Independent faction, you can distinguish your faction through your User Title and Signature. It is your responsibility to keep your members informed about Password changes done to the faction board.
Rules for Independent Factions
In order to have an Independent Faction Bio, you must :-
1 - Gain the approval of all Faction Leaders and RP Mods.
2 - Keep your Independent Faction Active in the RP.
Generals who lead sub-factions under the control of the main faction will make a thread in their main Faction Board and manage their faction in that thread (Multi-posting is again allowed).
The Sub-Faction would be completely independent, but it's leader has to follow the main Faction Leader's orders but he could deny it also. In that case, the Main Faction Leader must use Diplomacy to ensure that a Civil War doesn't break out.
In case the Main Faction Leader and Sub-Faction Leader do not agree with each other, then there will first be a Faction Announcement to announce a diplomacy meeting.
The Meeting Conference will be held In the Leader Discussion Board/Thread, where the Main and Sub leaders will discuss diplomacy and hear the inputs of other Faction Leaders to resolve the conflict.
If Diplomacy doesn't work out, then Civil War will break out.